THESEUS MUST KILL THE  MINOTAUR
                                                         2024      credits: Alice Guarino, Luca Piscopo

Theseus Must Kill the Minotaur is a collection of labyrinths extracted from satellite maps, films, artworks, and video games. The research unfolds through a process of gathering and comparing, establishing a dialogue between visual elements drawn from diverse sources and contexts. The aim is to identify formal, structural, or symbolic similarities that span across time, media, and the collective imagination.
The labyrinth — with its ambiguous and recursive architecture — becomes both metaphor and device: a physical and mental space, a playground and a place of loss, an archetypal symbol that continues to fascinate and disturb. In this project, the labyrinth is dismantled and reassembled as visual language, narrative fragment, and symbolic ground.
The book is conceived as an immersive, playful, and disorienting journey. As readers turn its pages, they are invited to explore a content made not only of shapes and geometries, but also of cultural references and emotional suggestions. It is a voyage through the multiple identities of the labyrinth: from entertainment to trauma, from ludic structure to mythological mechanism. Through a sequence that offers no clear solutions or immediate exits, the book invites the reader to get lost — to observe, to wander, and to explore.